27 Oct 2014

Does Tinkercad give us “the ability to subtract the stuff that [feels] wrong and reinforce the stuff that [feels] right”? How does this technology tell a “story [about how] we understand the world?” (Doctorow 176)

“Today we understand a little more about the world, so our stories are about people figuring out what’s causing their troubles and changing stuff so that those causes go away. Causal stories for a causal universe. Thinking about the world in terms of causes and effects makes you seek out causes and effects–even when there are none” (Doctorow 177).

I wish there was a Tinkercad for Tinkercad. It would come with a pair of scissors, hot glue, and a pencil with a giant eraser.

The problem is learning how to manipulate physical forms without your physical body. There are  limitations while making a 3D printed object. We have so little control over how something is actually made because of the language barrier between ourselves, Tinkercad, and the 3D printer. Their language is 0’s and 1’s and I’m trying to tell them a story. How can I put my words into form?

The solution is attempting to learn the way that Tinkercad talks. It’s about becoming more acquainted with making from the mind instead of the body. This means turning limitations into opportunities to make something you couldn’t without 0’s and 1’s.

“Using computational simulations as a method for gaining information about the human mind, you might learn a few things about the representational structures that support inferential logic and problem solving, but you will certainly also end up with a distorted picture of how those structures relate to the environment…” (Malafouris 29).