“Those big old companies have two common characteristics: they’ve accumulated more assets than they know what to do with, and they’ve got poisonous, monopolistic cultures that reward executives who break the law to help the company turn a buck. None of that’s changed, and so long as that’s all true, there will be little companies with legit gripes against big companies that can be used as investment vehicles for unlocking all that dead Fortune 100 capital and putting it to work.” (Doctoro, 238,239)
This week we began learning the fundamentals of Adobe Illustrator and translating it into TinkerCAD which really opened up the medium of 3d modeling even more. While most of what was being rendered in Illustrator appeared to be scribbles or really rough renderings of frameworks for blue rabbit projects, the addition of this new software has made materializing our ideas a lot more translatable across multiple mediums. I believe it was Bella who drew an elaborate array of scribbles on the entire workspace she created in Illustrator, moved it to TinkerCAD, and raised the height of this flat object. This object turned into a raised maze like structure that may not be able to serve a functional purpose if materialized with a Makerbot, however demonstrates the limitations and possibilities of working with multiple softwares. I am really curious as to how the ease of bringing rough sketches into TinkerCAD will affect the work we’re doing, perhaps the translatability across mediums will make our work less polished or maybe it will force us to work intricately and deliberately on the spines that shape the bodies of our work. All in all, the introduction of new software seems to excite those working and helps clear a lot of the parameters that TinkerCAD hinders our creativity with.