It’s possible to use tools you learn in one part of the program to explore other parts of the program… here’s an example. In Problem 3.33 of Wolfson you should have generated parametric equations for x(t) and y(t) to describe the motion. After looking up how to build parametric plots in Desmos, I created an interactive graph of the solution, complete with sliders allowing you to adjust values for angles and accelerations (with conversions from degrees to the radians Desmos prefers for calculating sines and cosines built in).
Here you can see the power of doing your work symbolically. Once you enter the formulas, it’s really easy to explore how the results depend on various parameters. A solution obtained by early substitution of values would not be easy to translate into a computer tool like this.
